Floor Exit Sequence (v0.16a)
Tiny Wizard » Devlog
Currently, you just go back to the same floor but in the future, it will choose a random floor (that isn't the one you're leaving).
The actual visuals for the hole will need to be updated. For one the hole is affected by lighting which breaks the illusion of depth, but for two I would like to make it look like a set piece, perhaps a broken well or something. This way each floor could also decorate their exits in different ways.
Side note: it might be cool to have specific exits lead to specific floors. Such as a well always going to a water floor.
Files
TinyWizard_Windows 60 MB
Version 15 5 days ago
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Tiny Wizard
WIP for Game Off 2024 Jam
Status | Released |
Author | QuinnCG |
Genre | Action |
Tags | Dungeon Crawler, Magic, Pixel Art, Top down shooter |
More posts
- New Dungeon Layout (v0.20a)7 hours ago
- New Boss (v0.19a)1 day ago
- New Floor (v0.18a)3 days ago
- Spikes (v0.17a)4 days ago
- New Enemy; Status Effects (v0.14a)6 days ago
- Staff Pick Up Sequence (v0.13a)9 days ago
- Crosshair Charging (v0.12a)10 days ago
- Chest Polish (v0.11a)11 days ago
- Mana (v0.10a)11 days ago
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