Staff Pick Up Sequence (v0.13a)


A little animated sequence that plays when the player picks up a new staff they've found. Soon I'll add to this sequence an actual transfer of durability between old and new staff; this way if the player finds a new staff before their current staff has lost very much durability, it won't be a waste since their current staff's durability can (partially) carry over to the new staff.

I still need to add SFX to this sequence.

Files

TinyWizard_Windows 53 MB
Version 13 3 days ago

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