Combat (v0.6a)
Tiny Wizard » Devlog
Rooms you haven't conquered yet will lock you inside and trigger the enemy AI to begin attacking you. Once you kill all enemies in the room, the doors will unlock and the room will become conquered.
Aside from the previously added slime, there's a new very work-in-progress enemy.
Also, I've thought up a name for the game; based on an uncompleted project of mine. "Tiny Wizard". I have some art for the player giving him a blue wizard hat.
Files
TinyWizard_Windows 53 MB
Version 6 10 days ago
Get Tiny Wizard
Tiny Wizard
WIP for Game Off 2024 Jam
Status | Released |
Author | QuinnCG |
Genre | Action |
Tags | Dungeon Crawler, Magic, Pixel Art, Top down shooter |
More posts
- New Enemy; Status Effects (v0.14a)9 hours ago
- Staff Pick Up Sequence (v0.13a)3 days ago
- Crosshair Charging (v0.12a)4 days ago
- Chest Polish (v0.11a)5 days ago
- Mana (v0.10a)5 days ago
- Chests (v0.9a)7 days ago
- Fallback Staff (v0.8a)8 days ago
- Staff Durability (v0.7a)9 days ago
- Bug Fixes (v0.5a)11 days ago
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