Dungeon Generation (v0.1a)
Tiny Wizard » Devlog
Added a framework for character movement. Both the player and enemies share a core movement backend while having their own scripts specific to them.
Added dungeon generation on a macro level. The actual rooms are going to be handcrafted and procedurally decorated. This manages to lay out rooms in the world so that they do not intersect with each other.
Added camera management. A camera follows the player in between rooms and smoothly transitions into rooms when the player enters them. Cameras are locked inside a room for as long as the player is inside it.
Other than the above, a number of backend additions were added. These are mainly utility things to ease future development.
Files
TinyWizard_Windows 69 MB
Version 1 Nov 02, 2024
Get Tiny Wizard
Tiny Wizard
Search a Dungeon for Magical Staffs
Status | Released |
Author | QuinnCG |
Genre | Action |
Tags | Dungeon Crawler, Magic, Pixel Art, Top down shooter |
More posts
- Release! (v1.0)Dec 01, 2024
- Leaderboards (v0.25b)Dec 01, 2024
- Improvements (v0.24b)Nov 30, 2024
- New Area (v0.23b)Nov 30, 2024
- Another New Boss (v0.22a)Nov 26, 2024
- Tutorial (v0.21a)Nov 24, 2024
- New Dungeon Layout (v0.20a)Nov 23, 2024
- New Boss (v0.19a)Nov 22, 2024
- New Floor (v0.18a)Nov 19, 2024
- Spikes (v0.17a)Nov 19, 2024
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